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SYNOPSIS

2088, humanity is consumed by a degenerative disease due to human neglect and the destruction of the planet's resources.

 

The "Prophessor" awakens without any memory of his past in the Quaestio, the ark to save the last humans, in orbit around the Earth for more than 20 years. He's being questioned by four strange people. The psychological pressures they put on him at every interrogation, make him anxious and torment him. By escaping from his cell, this man will gradually discover his past, as the ambitious and indifferent researcher that he was.

 

With the help of the failing artificial intelligence still managing the ship, the pieces of this mental puzzle will gradually fit together and let him discover a horrible truth.

NOTE

Discover a strange first-person Baroque science-fiction adventure aboard a decayed city-ship which has been orbiting the Earth for more than 20 years, the Quaestio. You wake up suddenly with amnesia and find that you’re under interrogation.


Quaestio, a Latin word, translates as the Question, the Survey, or even the Torture («La Question» in  Medieval French), is expressed in this film in a psychological form. In this VR experience, the whole plot raises many questions: where are we? what do these interrogators want from us?  what is my past ? what is this disease that decimates humans, will it be stopped...? 


I self-produced, designed, wrote, and directed this 360° pilot episode,. I also did post-production (scenery, inlay, FX) and composed the music. But however, my ambitions go beyond this pilot episode in terms of interactivity and narrative possibilities, by planning, for a future production, multiple and interactive scenarios. The subjective user-character, helped and accompanied by the artificial intelligence of Quaestio will be able to influence the orientation of the scenario according to the choices that the artificial intelligence will propose to him in his quest for survival. There will be no user interface but an IA-Character exchange and choice validations by extended gaze effect on elements of the set.

INTERACTIVE DEVICE

Three devices

Device: Festival 
This device is sensory and immersive on the physical level, but also simple to set up in order to be easily welcomed in all RV events. In a space of approximately 8x10 meters, the user is led to move according to his choices proposed by the artificial intelligence. The path feels like walking on metallic ground and is topographed and synchronized with Unity or Unreal Engine.

 

Device: Diffusion in reduced space, 6 DoF (6 degrees of freedom)
The 6 DoF Space remains physically immersive. The application is lightened by topographic settings of the virtual on the real (synchronization of spaces, conduits, corridors, etc.), but the user can still move within a limit of about 2x3 meters in order to communicate with Artificial Intelligence and navigate in the experience. 

 

360° cinema broadcasting
This linear narration in the form of 360° video, will be available a few months after the festival releases. 


 

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